I have another problem, like in topic. Happens on big project. Tried on another small project and worked ok.
How does it recognize changed modules?
C++ Builder 6, Win7 32bit.
Search found 3 matches
- Wed Jul 27, 2011 2:15 am
- Forum: General
- Topic: Every time "full rebuild" instead of "make"
- Replies: 1
- Views: 7868
- Wed Jul 27, 2011 12:40 am
- Forum: General
- Topic: Include error
- Replies: 3
- Views: 11589
Re: Include error
Thanks for replay.
Name of include folder has a polish letter "ą" (0xB9). I guess that's the problem.
--EDIT--
Confirmed. After changing the name everything is ok.
Name of include folder has a polish letter "ą" (0xB9). I guess that's the problem.
--EDIT--
Confirmed. After changing the name everything is ok.
- Tue Jul 26, 2011 2:41 am
- Forum: General
- Topic: Include error
- Replies: 3
- Views: 11589
Include error
I get many "unable to open include file" errors. Without twine compile averything compiles with success. The included files are in subfolder in main project folder and the folder is added to include path in project folder. The compiler is C++ Builder 6.